I guys, I begin again to do BSun, now I'm using AGK2, really in only 1 1/2 day I do all you can see in the screen, is a tool very very fastor to pick code, and really easy, more easy than GLBasic, but GLbasic works for learn, is like a C++ but more simple, but is a really great tool for understand anothers langujes like C++. AGK2 I think is similar to JAVA, a buch of commands for do a lot of things.
Well in the video you can see I use in 3d another tool, I forget Cinema4d and Max, and now I'm using Blender for do 3d GFX, I love this tool, and I think I will Love Godot3, is nearly comming and seems will be fantastic.
Well guys thanks for stay here, I see a lot of new visits in the Blog, and I hope do more Updates nearly but BSun for now not is my first priority.
Saludos !!! ;).
jueves, 2 de julio de 2015
Sorry guys for all this time without said nothing... I get BSun stopped beacuse GLBasic it's stopped too, I'm waiting for news about GLbasic, and I think only in a few weeks I know something... Another point it's the target about the platform for BSun, I think finaly I will do the game for Desktop computer Linux Mac and so on... I think mobile market it's really a confuse market, too much bad games with a lot of popularity and a lot good games forget into the deep of the memory of the devices...
Thanks for stay here and again, sorry for all this time without said nothing...
Too much time again without do any post... Don't worry the game it's continue developing, but I drop down the FPS Working on it, I'm studing a bit Open Source Software , like Blender for my future tool of develop games , will Be SHiva3D and I don't the same time like some months ago...
For now I'm working in the V.2.0 of Aries the Editor of the game, this time the Editor it's a lot of times more easy to use, I leave the trick of use only Shorcuts, because after some time without touch it, I don't reminder how use it XD...
I leave a couple of captures, and perhaps I upload something for you show how works...
Thanks again for your patience.. and I pray to all Goods for fininsh the game this same year.. Too much time yet, I forget the count...
From my part to all the people intro this web, friend from the Net, I wish you a very very good New Year, I hope this Crysis, the Devil in this Society will drop off and we continue are happy like in another past years...
I hope this year finish this long Travel of doing this Game, it's my Second proyect and I'm sure this not will be economical good, but really I learn a lot, and I'm very happy because make only 2 or 3 years I don't know what was an arry or declare functions or variables, my level was practically 0, but the Basic of my CPC... make a lot of time when I was programming with my little hands and my 0 skills for readinf computer books... how changes all from 80's to this 2014...
Well guys thanks for continue reaidng, who are doing and else, thanks too for intro to this Blogs.
Merry Christmas and a very Happy New Year 2014!!!!
HI guys I'm not sure, but perhaps you don't look the links at the rights of the Blog... They are my Friend in the Net, doing awesome and cool things... Not only with 3D , graphics or games... With Electronic too, if you want go and see wahts this crazy guys are doing, please visit, I'm sure they will be glad you make some comments...
Thanks and sorry for don't put another update, commind soon, now I'm finish the 2nd part of the Aries Editor, the Collision Engine...
Thanks for continue here and be patiently, I'm sure this incomming year 2014 the game Will be FINISHED... I hope this after practically 2 years of Development...
HI guys come Back again!!! a lot of time without Updates, ins't?¿
Ok, just this week I finish Aries, my pattern and putting things Editor for BlackSun, really don't cost me too mcuh make the Editor about 1 + half month, but I'm relaxing in August, in Septembet cost me a bit put the machines to full...
Leave explain a bit how works, for now it's a bit buggy but nothing important, and I have to add another Class of Enenmies more , for get more complexity in the screen at the same time, after obviously I add some special items in each stage... Basically the Editor doens't makes all work, but help a lot of.
I leave a video, quick and dirty Edition but enough for look how works, rebember a bit buggy...
Thanks again for continue follow the project I think we are more near of the ligth :D
Mentalthink.
PLEASE in FULL HD you can see with more detail than in the little Frame.
HI finally I finish practically my Aries Editor, basically it's a pattern editor for the enemies, and don't pick the code each line, for each round of enemies comes into the screen...
I put the text in Spaninsh but it's very similar to the old Image... I hope this weekend upload a video, showing a bit how works!!!
Huff!! I look the last date I posted something and pass a lot of time.. sorry guys, I continue working in the game, but I give a less gass, very extressed in the past moths...
Well now I'm working again in another Editor, I think it's the best Strategy for finish the game, perhaps for the end of this same years (well I think the same make 2 years ago).
For now something doens't works, but I think before the end of this month I will have working at 100%, for now I think I have the 89% working.
The Editor don't make great things but it's very helpully for some repetitive task, like put enemies and configure the attack patterns, change the kind explosions, and the sprite of the enemies... can do add details to the Scenario change OpenGL Lighting and touch the translations of the camera...
Perhaps I add something more, but for now I think whit this I will work more afordable...
Thanks for continue here, and I hope finish the game some near Century :)
Well whit a bit of Delay, I leave this video, it's only for testing something, and you can see something about the game... a lot of days and hours working here!!!, from March of the past year to Final of the 2012, too much hours picking code, and making graphics, but basically I do the hardest part, I'm not programmer and I beggin only make a 3 years ago... Thanks GLBasic, you are the Best languaje for a Indie Developer, or for someone like me don't have any idea to pick a only one line of code...
I hope you like at least a bit... else feel free to comment me anything, all I can do better, always it's nice ear another opinions...
Thanks a lot, and thanks for continue looking the news in my post...
I hope in a medium or not too much long time, Black Sun can be the lights in the App Markets for movile devices... I'm planning seriously make a port to PC, but this require more enfort, for make texture and more definied Graphics...
Thanks a lot for continue Here!!!,
Iván J
Lot of time whitout Updates... But continue in progress...
Well in this post I put some images about the Second Stage, the first Stage I leave a video, very poor, and not it's the real gameplay, but you can see somthing in movement... but first le me show you, some images I work this week, how I told this are for the Second Stage, but at today I don't have too much definied how will be the backgrounds, I'm thinking in a winter whit frozen paradise, or something more caoutin in the midnight... But I have sometime to think about this...
The graphics are only modeled , except only one I put tecxtures yet...
Basically are torrets for attack to the player... If you find some changes in the UI of the soft, I changed... I love Cinema 4D... I think a very very good tool!!! much better than 3ds Max...
I leave a tiiny videos, texting the movement of a couplt of torrets...
This don't have too much quality, but for a light idea this it's in the rocks of the mountains, from the hole appears the enemies making some pattern
And this it's only a simple test for using this Weapon, I'm not sure if this will be a very hard Laser, or something like Plasma Ball, very whit a very strong explosion...
Hi there!!! too much whit out Updates--- Too much work too, whit the Black Sun...
Well this entry it´s only for advice about the Beta-tester of the game, the Genious of the Shot ´em Ups.. FrankFriky-YT in youtube... I think this man, played more games of space ships than all the humanity... Thanks Fran for help me to improve the game...
If you want visit his channel, press here, and you can see a lot of videos about Shot' em Ups, if you understand Spanish you will find problems whit the language...
Regards, and coming soon I can show a real footage of the game, a video not static images and tests...
Hi whit this video I show you, a little tool but very effective...
It´s a simple Atlas creator for sprite... I try some utilities in internet, but in GLBasic don´t runs fine for me... and I made a simple Atlas creator.
In future versions, perhaps I add support to change colors and the tone of all Sprites at the same time, not it´s too much difficult, but for now this utility it´s present each day, when I do some Sprites in a 3D Suite.
HI this it´s a test, I did sometime ago, I suppose in the real game I will change something, or perhaps not, I like the result, but I look very empty the image whit the planet.
It´s nice view how GLBasic can fusing 2D and 3D and create extange forms and nice graphics whit 2D and 3D mixed, and it´s easy easy, like a layers in phothop, but programming.
Hi there a little time with out post nothing... I take a week, becuase I´m very tired from the beggin of Black Sun and I need to refresg and think in new ideas.
Hi again, and I hope you like the little new 2 videos.
It´s only a behaviour and the graphic... al do it, in a couple of Hours... thanks to GLBasic...
In the video you can see a bit the behaviour of the enemy, but it´s for multiple propourse, not only for use whit this graphic, and this shot Pattern...